The Solo MMO Player is getting lots of folks asking him why their mana isn't regenerating in PvP. This is due to the five second rule (often abbreviated 5SR). This is the most concise explanation I've found.
http://wow.allakhazam.com/wiki/Five_Second_Rule_(WoW)
Basically, if you cast a spell (or things like hunter shots) that uses mana, you will lose the mana the spell cost and none will regenerate for five seconds. If you cast two spells that use mana in a row, you will lose the mana for both and the timer that started to count 1, 2, 3, 4, 5 after the first spell was cast will be reset to 1 again when you cast the second spell. This delays the building back up of your mana.
You need to figure out how to space the mana-eating spells so that you don't delay the return of mana unnecessarily. This article has some tips to help you. Read the Comments for more help and clarification. This article is from 2007 so it likely will be helpful for Classic WOW players.
https://www.wowhead.com/forums&topic=2081
If you are interested, there is an add-on to help you track mana. It is called Five Second Rule. The Solo MMO Player does not use this so I don't know how well it works.
https://www.curseforge.com/wow/addons/fivesecondrule
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Copyright Solo MMO Player at http://solommo.blogspot.com
The Solo MMO Player collects links to the most useful or interesting MMO websites, databases and blog entries I have found, with a bias toward topics of interest to the Solo Player. Use the search box in the upper left hand corner to find topics. Kelari NPC Warrior art courtesy of Game Fluid.
Showing posts with label cooldown management. Show all posts
Showing posts with label cooldown management. Show all posts
Wednesday, November 27, 2019
Tuesday, October 26, 2010
The Ability Queue System
Button mashers, beware! Many thanks to Currents Turn Awry for this link.
http://thegrumpyelf.blogspot.com/2010/10/problem-with-aimed-shot-new-ability.html
Tobold lays out the problem in simpler fashion.
http://tobolds.blogspot.com/2010/10/wow-patch-punishes-button-mashing.html
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Copyright Solo MMO Player at http://solommo.blogspot.com
http://thegrumpyelf.blogspot.com/2010/10/problem-with-aimed-shot-new-ability.html
Tobold lays out the problem in simpler fashion.
http://tobolds.blogspot.com/2010/10/wow-patch-punishes-button-mashing.html
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Copyright Solo MMO Player at http://solommo.blogspot.com
Friday, August 27, 2010
BBB's Cooldown Management Strategies
The Big Bear Butt lays out how he manages cooldowns and asks for Comments.
http://thebigbearbutt.com/2010/08/24/managing-cooldowns/
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Copyright Solo MMO Player at http://solommo.blogspot.com
http://thebigbearbutt.com/2010/08/24/managing-cooldowns/
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Copyright Solo MMO Player at http://solommo.blogspot.com
Labels:
Big Bear Butt,
cooldown management,
cooldowns,
strategy
Saturday, July 24, 2010
Addons for Fishing, Cooldowns, Noise Abatement
This week's WOW Insider column about addons covers three of them: SquawkandAwe timers for Balance Druids, OmniCC which is a nifty cooldown timer that counts down on top of your action bar buttons, and Fishing Buddy which helps you cast your virtual line one-handed.
http://www.wow.com/2010/07/22/addon-spotlight-grab-bag/#continued
As a bonus, a reader of WOW Insider has sent in a link to a way to turn off the buzzy sound when you can't cast a spell.
http://www.wowinterface.com/downloads/info10162-Noerrorsound.html
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http://www.wow.com/2010/07/22/addon-spotlight-grab-bag/#continued
As a bonus, a reader of WOW Insider has sent in a link to a way to turn off the buzzy sound when you can't cast a spell.
http://www.wowinterface.com/downloads/info10162-Noerrorsound.html
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Copyright Solo MMO Player at http://solommo.blogspot.com
Labels:
addons,
balance druids,
cooldown management,
fishing,
noise,
timers
Thursday, July 1, 2010
Addons For the New Player
WOW Insider is starting an Addons 101 series to help the new and confused. As always, I'll update this blog entry as more is writtin in this series.
Part One: The Basics
http://www.wow.com/2010/06/30/addons-101-the-basics/
Part Two: The Default Interface and Different Types/Categories of Addons
http://www.wow.com/2010/07/07/addons-101-interface-elements/
Part Three: DPS and Threat Meters, Raid Warnings, and Cooldowns
http://www.wow.com/2010/07/14/addons-101-the-other-essentials/
Part Four: Customizing Interfaces
http://www.wow.com/2010/07/21/addons-101-the-basics-of-customization/
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Part One: The Basics
http://www.wow.com/2010/06/30/addons-101-the-basics/
Part Two: The Default Interface and Different Types/Categories of Addons
http://www.wow.com/2010/07/07/addons-101-interface-elements/
Part Three: DPS and Threat Meters, Raid Warnings, and Cooldowns
http://www.wow.com/2010/07/14/addons-101-the-other-essentials/
Part Four: Customizing Interfaces
http://www.wow.com/2010/07/21/addons-101-the-basics-of-customization/
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Copyright Solo MMO Player at http://solommo.blogspot.com
Labels:
addons,
cooldown management,
cooldowns,
dps meters,
guides,
Newbies,
raid warnings,
threats
Sunday, June 20, 2010
Cooldown Management in Icecrown Citadel
How to handle cooldowns in Lower Spire. Note that although this is a WOW Insider regular column for enhancement shamans, the information is relevant to all who have to deal with cooldown periods.
http://www.wow.com/2010/06/19/totem-talk-cooldown-management-in-the-lower-spire/
http://www.wow.com/2010/06/26/totem-talk-cooldown-management-in-icc-part-2/
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http://www.wow.com/2010/06/19/totem-talk-cooldown-management-in-the-lower-spire/
http://www.wow.com/2010/06/26/totem-talk-cooldown-management-in-icc-part-2/
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Copyright Solo MMO Player at http://solommo.blogspot.com
Labels:
cooldown management,
cooldowns,
icecrown citadel
Tuesday, June 15, 2010
Improving DPS By Stacking (Hunters)
An explanation of how stacking cooldowns and procs can drastically improve hunter DPS.
http://www.wow.com/2010/06/14/scattered-shots-stacking-cooldowns-and-procs/
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Copyright Solo MMO Player at http://solommo.blogspot.com
http://www.wow.com/2010/06/14/scattered-shots-stacking-cooldowns-and-procs/
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Copyright Solo MMO Player at http://solommo.blogspot.com
Labels:
cooldown management,
cooldowns,
DPS,
hunters,
markmanship hunters,
procs,
stacks,
trinkets
Thursday, April 22, 2010
Rogues and Their Cooldowns
All about rogues and their offensive and defensive cooldowns.
http://www.wow.com/2010/04/21/encrypted-text-the-cooldown-class/#continued
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Copyright Solo MMO Player at http://solommo.blogspot.com
http://www.wow.com/2010/04/21/encrypted-text-the-cooldown-class/#continued
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Copyright Solo MMO Player at http://solommo.blogspot.com
Labels:
cooldown management,
cooldowns,
rogues
Friday, January 22, 2010
Death Knights and Cool Downs
How cooldowns effect death knights. Tips on abilities and which you have to have your back to an opponent to use.
http://pwnwear.com/2010/01/22/which-abilities-require-the-gcd-or-facing-opponent/
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Copyright Solo MMO Player at http://solommo.blogspot.com
http://pwnwear.com/2010/01/22/which-abilities-require-the-gcd-or-facing-opponent/
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Copyright Solo MMO Player at http://solommo.blogspot.com
Labels:
cooldown management,
cooldowns,
Death Knight
Sunday, December 27, 2009
Counting Down (Addons)
If you are interested in an addon that you can customize in many ways to monitor your cool downs for buffs and spells, you'll want to read about forteXorcist on the Stock UI site.
http://www.nostockui.com/2009/12/a-timer-for-everything-fortexorcist/
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Copyright Solo MMO Player at http://solommo.blogspot.com
http://www.nostockui.com/2009/12/a-timer-for-everything-fortexorcist/
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Copyright Solo MMO Player at http://solommo.blogspot.com
Labels:
addons,
cooldown management,
forteXorcist,
spells,
timers
Saturday, October 24, 2009
Warriors and Cooldowns
A discussion of warriors and how they use cooldowns.
http://www.wow.com/2009/10/22/the-care-and-feeding-of-warriors-cooldowns/
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Copyright Solo MMO Player at http://solommo.blogspot.com
http://www.wow.com/2009/10/22/the-care-and-feeding-of-warriors-cooldowns/
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Copyright Solo MMO Player at http://solommo.blogspot.com
Labels:
cool,
cooldown management,
warriors
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