Want to beat the boredom by trying Battlegrounds? Have a warlock? Here's a nice introduction that explains what talents, glyphs, macros and addons will help you in the PvP world of Patch 3.3. There is even some information about strategies the various flavors of warlocks should try.
http://cynwise.wordpress.com/2010/07/22/a-belated-introduction-to-warlock-pvp-in-wrath-of-the-lich-king/
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Copyright Solo MMO Player at http://solommo.blogspot.com
The Solo MMO Player collects links to the most useful or interesting MMO websites, databases and blog entries I have found, with a bias toward topics of interest to the Solo Player. Use the search box in the upper left hand corner to find topics. Kelari NPC Warrior art courtesy of Game Fluid.
Thursday, July 22, 2010
More Effective Tanking Mechanics
The Solo MMO Player doesn't currently have a tank but has seen a lot of them in action in the dungeon finder. They are a pretty pitiful lot who have replaced the standard idiot-standing-in-the-pretty-fire ethos with a let's-fall-off-the-cliff-to-our-death mentality.
In other words, tanks need help. ThinkTank to the rescue! First up is a forum posting that explains Effective Health, Effective Hit Points, Avoidance, and Time to Live (in ICC as of Patch 3.3.3). This covers the math of hit points and defines a great many other terms but it will really help tanks understand these topics.
http://www.tankspot.com/showthread.php?66564-Why-We-Do-What-We-Do-(An-in-depth-explanation-of-EHP-and-ICC-3.3.3-tanking-mechanics)
Once you make it through the above, you'll want to read the followup article which explains the advantage armor has over stamina in many situations. There's more math and more big words but tanking isn't easy! Dig in and you'll--probably--never fall off a cliff again.
http://wowthinktank.blogspot.com/2010/07/generalthe-dirty-secret-about-armor.html
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Copyright Solo MMO Player at http://solommo.blogspot.com
In other words, tanks need help. ThinkTank to the rescue! First up is a forum posting that explains Effective Health, Effective Hit Points, Avoidance, and Time to Live (in ICC as of Patch 3.3.3). This covers the math of hit points and defines a great many other terms but it will really help tanks understand these topics.
http://www.tankspot.com/showthread.php?66564-Why-We-Do-What-We-Do-(An-in-depth-explanation-of-EHP-and-ICC-3.3.3-tanking-mechanics)
Once you make it through the above, you'll want to read the followup article which explains the advantage armor has over stamina in many situations. There's more math and more big words but tanking isn't easy! Dig in and you'll--probably--never fall off a cliff again.
http://wowthinktank.blogspot.com/2010/07/generalthe-dirty-secret-about-armor.html
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Copyright Solo MMO Player at http://solommo.blogspot.com
Labels:
armor,
health,
hit points,
tank school,
tanking,
theory crafting
Thumbnail Signature and Avatar Generators
If you are interested in how to make small snapshot images and sig lines for your forum postings, this article talks about two programs that import information about your character from the Armory and use it to generate sig lines and avatar thumbnail portraits.
http://psynister.wordpress.com/2010/07/21/magelo-and-zetbit/
Here are direct links to the two websites mentioned. It looks like you at least have to register to use the service but I can't say whether there are other costs involved.
http://www.zetbit.com/
http://wow.magelo.com/en/discover_signature.jspa
Thanks for the information, Psynister.
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Copyright Solo MMO Player at http://solommo.blogspot.com
http://psynister.wordpress.com/2010/07/21/magelo-and-zetbit/
Here are direct links to the two websites mentioned. It looks like you at least have to register to use the service but I can't say whether there are other costs involved.
http://www.zetbit.com/
http://wow.magelo.com/en/discover_signature.jspa
Thanks for the information, Psynister.
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Copyright Solo MMO Player at http://solommo.blogspot.com
Labels:
avatars,
Magelo,
portraits,
sig lines,
signature,
signature generators,
thumbnail images,
thumbnails,
Zetbit
OnLive Live Review
The good and the bad about the OnLive system with information about the drawbacks, the game interface, latency, the amount of broadband needed etc.
http://www.wowhead.com/blog=164115
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Copyright Solo MMO Player at http://solommo.blogspot.com
http://www.wowhead.com/blog=164115
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Copyright Solo MMO Player at http://solommo.blogspot.com
Labels:
broadband,
cloud computing,
OnLive,
reviews
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