Andrew at Of Teeth and Claw analyzes the mechanics of raid encounters, using WOW as an example.
http://teethandclaws.blogspot.com/2009/06/anatomy-of-raid-encounter.html
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The Solo MMO Player collects links to the most useful or interesting MMO websites, databases and blog entries I have found, with a bias toward topics of interest to the Solo Player. Use the search box in the upper left hand corner to find topics. Kelari NPC Warrior art courtesy of Game Fluid.
Thursday, June 25, 2009
Guildwatch on Thursday!
All the upcoming patch 3.2 news didn't cancel Guildwatch Wednesday, it just moved it to Thursday this week. The drama this week is mostly guilds splitting up and reforming, and there are recruiting and instance-finishing guilds galore (none on the Solo MMO Player's realm, naturally) but the highlight this week is still the guy advertising on the trade channel that he's selling his guild.
http://www.wow.com/2009/06/24/guildwatch-system-error-beep-bop/
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http://www.wow.com/2009/06/24/guildwatch-system-error-beep-bop/
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Labels:
guilds,
guildwatch
Latency Effects (and Strategies to Minimize) UPDATED
The Hunting Lodge's Wertez tries to chart how latency effects hunter shot rotation. Surprise! DPS is effected by lag....
http://www.brigwyn.com/2009/06/24/1261/
UPDATE: Wertez has added a second posting about lag/latency with strategies to minimize any latency you might get in-game with hardware and software and addon tweeks. Note that his tips are for Windows machines mostly.
http://www.brigwyn.com/2009/06/25/where-does-lag-come-from/
UPDATE #2: Wertez demonstrates the use of Traceroute to check your realm latency and to look at latency of various realms if you plan a transfer.
http://www.brigwyn.com/2009/06/28/how-many-hops-does-it-take-to-get-to-the-tootsie-roll-center/
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http://www.brigwyn.com/2009/06/24/1261/
UPDATE: Wertez has added a second posting about lag/latency with strategies to minimize any latency you might get in-game with hardware and software and addon tweeks. Note that his tips are for Windows machines mostly.
http://www.brigwyn.com/2009/06/25/where-does-lag-come-from/
UPDATE #2: Wertez demonstrates the use of Traceroute to check your realm latency and to look at latency of various realms if you plan a transfer.
http://www.brigwyn.com/2009/06/28/how-many-hops-does-it-take-to-get-to-the-tootsie-roll-center/
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