WOW Insider writes about death knights and their pets. Ghouls, gargoyles and the Army of the Dead are explained.
http://www.wow.com/2009/11/12/lichborne-the-care-and-feeding-of-pets/
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Copyright Solo MMO Player at http://solommo.blogspot.com
The Solo MMO Player collects links to the most useful or interesting MMO websites, databases and blog entries I have found, with a bias toward topics of interest to the Solo Player. Use the search box in the upper left hand corner to find topics. Kelari NPC Warrior art courtesy of Game Fluid.
Thursday, November 12, 2009
Healers' Reflex Versus Rotation
Miss Medicina has written a two part article about healers and their use of reflex button-mashing versus setting up rotations to heal in a raid.
http://missmedicina.blogspot.com/2009/11/rotation-versus-reflex-part-1.html
http://missmedicina.blogspot.com/2009/11/reflex-versus-rotation-part-2.html
It's an interesting article that accidentally shows off something that the Solo MMO Player feels is under-appreciated: how individual style comes into play, often undermining what players have learned is the "best" way to gear a character or run that raid. The Solo MMO Player's position is that, for example, there are folks who heal/heal/heal compulsively because that is who they are. If you know you have a play style that runs counter to the accepted way of playing your character, toss the accepted ways out the window and figure out how things should be arranged for you to play your characters well.
In other words, theory crafting is a simulation of how things should work in a perfect game world. Inside WOW, nothing will work that way precisely. It's time players start thinking outside the box instead of boxing themselves in.
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Copyright Solo MMO Player at http://solommo.blogspot.com
http://missmedicina.blogspot.com/2009/11/rotation-versus-reflex-part-1.html
http://missmedicina.blogspot.com/2009/11/reflex-versus-rotation-part-2.html
It's an interesting article that accidentally shows off something that the Solo MMO Player feels is under-appreciated: how individual style comes into play, often undermining what players have learned is the "best" way to gear a character or run that raid. The Solo MMO Player's position is that, for example, there are folks who heal/heal/heal compulsively because that is who they are. If you know you have a play style that runs counter to the accepted way of playing your character, toss the accepted ways out the window and figure out how things should be arranged for you to play your characters well.
In other words, theory crafting is a simulation of how things should work in a perfect game world. Inside WOW, nothing will work that way precisely. It's time players start thinking outside the box instead of boxing themselves in.
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Copyright Solo MMO Player at http://solommo.blogspot.com
Affliction Warlock Specs (Solo Players)
Darth Solo lists the affliction warlock specs and talents he uses in his solo play. Note that he does not raid and will talk about glyphs in another posting later.
http://wowalone.blogspot.com/2009/11/affliction-warlock-spec.html
Here is the promised glyphs posting.
http://wowalone.blogspot.com/2009/11/affliction-warlock-glyphs.html
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Copyright Solo MMO Player at http://solommo.blogspot.com
http://wowalone.blogspot.com/2009/11/affliction-warlock-spec.html
Here is the promised glyphs posting.
http://wowalone.blogspot.com/2009/11/affliction-warlock-glyphs.html
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Copyright Solo MMO Player at http://solommo.blogspot.com
Rogues Versus Mages (and Why Mages Win)
Slice and Dice explains why mages kick rogue butt when it comes to DPS.
http://samueltempus.wordpress.com/2009/11/11/whats-up-with-my-heroic-dps/
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Copyright Solo MMO Player at http://solommo.blogspot.com
http://samueltempus.wordpress.com/2009/11/11/whats-up-with-my-heroic-dps/
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Copyright Solo MMO Player at http://solommo.blogspot.com
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