Apparently all crafting in Guild Wars 2 will be expanded to level 500. Here's a bit about how it is supposed to work.
http://www.eurogamer.net/articles/2013-07-16-guild-wars-2-crafting-rising-from-400-to-500
HOWEVER, right now apparently only the three weapon crafting professions go above 400 right now (October 2013). That's weapon smith, huntsman and artificer.
http://www.guildwars2guru.com/topic/85168-crafting-above-400-skill/
Leveling guide and tips.
https://forum-en.guildwars2.com/forum/game/crafting/Guide-400-500
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The Solo MMO Player collects links to the most useful or interesting MMO websites, databases and blog entries I have found, with a bias toward topics of interest to the Solo Player. Use the search box in the upper left hand corner to find topics. Kelari NPC Warrior art courtesy of Game Fluid.
Showing posts with label higher levels. Show all posts
Showing posts with label higher levels. Show all posts
Friday, October 4, 2013
Monday, September 24, 2012
Guild Wars 2: What is Effective Level?
If you've noticed green effective levels in parentheses in your UI and wondered what is going on, this is GW2's dynamic level adjustment system. Any higher level character in a lower level area will have their level reduced to a more appropriate level. No high level ganking of lower level characters, in other words.
http://wiki.guildwars2.com/wiki/Dynamic_level_adjustment
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http://wiki.guildwars2.com/wiki/Dynamic_level_adjustment
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Labels:
ganking,
Guild Wars 2,
higher levels,
levels,
lower level
Monday, June 25, 2012
Rift: Higher End Gear Guide
An aid to higher end gear progression via a variety of ways.
http://alpha.guildlaunch.com/forums/viewtopic.php?t=7996385
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http://alpha.guildlaunch.com/forums/viewtopic.php?t=7996385
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Labels:
gear,
guides,
higher levels,
rift
Monday, August 23, 2010
Cataclysm: Leveling Down and The Sightseer Report
Apparently Cataclysm will allow players to temporarily lower their level to run instances. Here are the facts as they have been pulled from an article in The Escapist.
"Cataclysm may also eventually include a system that allows players to scale down their character's level in order to help newer players. The heirloom items unveiled in Wrath of the Lich King already scale with a character's level, so adjusting them to suit a downgraded character is already part of the design. Cataclysm will go one step further and replace individually purchased spell ranks with a scaleable system that allows a single ability to grow along with a character. Scaling down levels probably won't be possible when Cataclysm is released, but it's a feature that will be coming eventually and should help players of differing levels adventure together more easily."
Thanks to the Pink Pigtail In for publicizing the article.
http://www.escapistmagazine.com/articles/view/issues/issue_267/7999-This-Is-the-Way-the-World-Ends
Here's Tobold's reaction to how "downleveling" will work.
http://tobolds.blogspot.com/2010/08/downleveling-is-half-solution.html
By the way WOW Threads has been doing some Cataclysm sightseeing and writes about it here. There are plenty of photos and spoilers. However, handsome is as handsome does, so no matter how great the screenshots are, how the game plays is the important thing.
http://wowthreads.blogspot.com/2010/08/cataclysm-sightseeing.html
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"Cataclysm may also eventually include a system that allows players to scale down their character's level in order to help newer players. The heirloom items unveiled in Wrath of the Lich King already scale with a character's level, so adjusting them to suit a downgraded character is already part of the design. Cataclysm will go one step further and replace individually purchased spell ranks with a scaleable system that allows a single ability to grow along with a character. Scaling down levels probably won't be possible when Cataclysm is released, but it's a feature that will be coming eventually and should help players of differing levels adventure together more easily."
Thanks to the Pink Pigtail In for publicizing the article.
http://www.escapistmagazine.com/articles/view/issues/issue_267/7999-This-Is-the-Way-the-World-Ends
Here's Tobold's reaction to how "downleveling" will work.
http://tobolds.blogspot.com/2010/08/downleveling-is-half-solution.html
By the way WOW Threads has been doing some Cataclysm sightseeing and writes about it here. There are plenty of photos and spoilers. However, handsome is as handsome does, so no matter how great the screenshots are, how the game plays is the important thing.
http://wowthreads.blogspot.com/2010/08/cataclysm-sightseeing.html
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Labels:
Cataclysm,
downleveling,
higher levels,
leveling,
lower level
Sunday, June 20, 2010
Engineers and Their Fun Gadgets
Once you level your engineering, there are some very fun gadgets you can build. Zal describes his favorites and what they do here.
http://blessingoffish.wordpress.com/2010/06/03/fun-gadgetry/
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http://blessingoffish.wordpress.com/2010/06/03/fun-gadgetry/
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Labels:
engineers,
gadgets,
higher levels,
level 80
Tuesday, June 1, 2010
Trinkets for the High End Warlock
Fifteen recommended trinkets for the level 80 warlock.
http://www.wow.com/2010/05/31/blood-pact-tip-top-trinkets/
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http://www.wow.com/2010/05/31/blood-pact-tip-top-trinkets/
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Labels:
higher levels,
level 80,
trinkets,
warlocks
Monday, May 17, 2010
Haste and the Enhancement Shaman
The author believes haste is the most important statistic for the high level enhancement shaman.
http://www.wow.com/2010/05/16/totem-talk-hasteybaby/
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http://www.wow.com/2010/05/16/totem-talk-hasteybaby/
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Labels:
enhancement shamans,
haste,
higher levels,
statistics,
stats
Thursday, March 25, 2010
What is a Death Knight?
Psynister explains that death knights are melee characters but can also be played in a spell caster style at Level 60 and higher. Intrigued? Here are the details.
http://psynister.wordpress.com/2010/03/24/play-styles-death-knights-for-spellcasters/
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http://psynister.wordpress.com/2010/03/24/play-styles-death-knights-for-spellcasters/
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Labels:
Death Knight,
higher levels,
melee,
spell casters
Saturday, March 6, 2010
Set Bonuses for Hunters' Tier 9 and 10 Gear
All about the advantages the tier 9 and 10 set bonuses bring for each hunter spec with a recommendation for each hunter type.
http://www.wow.com/2010/03/04/scattered-shots-hunter-set-bonuses/
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http://www.wow.com/2010/03/04/scattered-shots-hunter-set-bonuses/
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Labels:
gear comparisons,
higher levels,
hunters,
set bonuses,
tier 10,
tier 9
Sunday, January 10, 2010
Mage Enchantment Recommendations
WOW Insider's Arcane Brilliance column recommends enchantments for mages who are in Northrend with some cheaper alternatives for the mage who hates spending gold.
http://www.wow.com/2010/01/10/arcane-brilliance-enchanting-your-mage/
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http://www.wow.com/2010/01/10/arcane-brilliance-enchanting-your-mage/
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Labels:
enchantments,
higher levels,
mages
Wednesday, October 28, 2009
Macros for Death Knights
WOW Insider's DK column recommends macros for the high level Death Knight at the end of the game. The listed macros are to increase DPS, help you tank or in PvP.
http://www.wow.com/2009/10/27/lichborne-elementary-death-knight-macros/
Blood Death Knight macros
http://thebearflank.blogspot.com/2009/11/death-knight-macros-blood.html
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http://www.wow.com/2009/10/27/lichborne-elementary-death-knight-macros/
Blood Death Knight macros
http://thebearflank.blogspot.com/2009/11/death-knight-macros-blood.html
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Labels:
blood death knight,
Death Knight,
higher levels,
macros
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