A developer explains how traits and attributes effect characters.
http://guildwars2ranger.com/articles/guildwars-2-traits-and-attributes-explained/
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Copyright Solo MMO Player at http://solommo.blogspot.com
The Solo MMO Player collects links to the most useful or interesting MMO websites, databases and blog entries I have found, with a bias toward topics of interest to the Solo Player. Use the search box in the upper left hand corner to find topics. Kelari NPC Warrior art courtesy of Game Fluid.
Showing posts with label attributes. Show all posts
Showing posts with label attributes. Show all posts
Thursday, October 4, 2012
Tuesday, March 15, 2011
Rift: Warriors in All Their Glory UPDATED
Rift Junkies has posted part one of a three part article about warriors, including attributes and a suggested rotation for both offensive and defensive warriors.
http://www.riftjunkies.com/2011/03/14/the-warrior-pulse-warrior-overview-part-1/
UPDATE: Part two has been added.
http://www.riftjunkies.com/2011/03/22/the-warriors-pulse-warrior-over-part-2-offense/#more-6147
UPDATE: Part three is now available.
http://www.riftjunkies.com/2011/04/06/the-warriors-pulse-overview-part-3-defense/
UPDATE: The Beastmaster Warrior
http://www.riftjunkies.com/2011/04/19/the-warriors-pulse-declassified/
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Copyright Solo MMO Player at http://solommo.blogspot.com
http://www.riftjunkies.com/2011/03/14/the-warrior-pulse-warrior-overview-part-1/
UPDATE: Part two has been added.
http://www.riftjunkies.com/2011/03/22/the-warriors-pulse-warrior-over-part-2-offense/#more-6147
UPDATE: Part three is now available.
http://www.riftjunkies.com/2011/04/06/the-warriors-pulse-overview-part-3-defense/
UPDATE: The Beastmaster Warrior
http://www.riftjunkies.com/2011/04/19/the-warriors-pulse-declassified/
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Copyright Solo MMO Player at http://solommo.blogspot.com
Labels:
attributes,
casting sequences,
guides,
rift,
rotations,
spell rotations,
warriors
Monday, February 28, 2011
Rift: Attributes and Attribute Tables
Here are the main attributes and how they apply to various classes.
http://telarapedia.com/wiki/Attribute
Zam has started to compile a list of attributes, including the command to view them, with a description of what each attribute is and the points assigned to them.
http://rift.zam.com/wiki/Rift_101-_Attributes_%28Rift%29
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Copyright Solo MMO Player at http://solommo.blogspot.com
http://telarapedia.com/wiki/Attribute
Zam has started to compile a list of attributes, including the command to view them, with a description of what each attribute is and the points assigned to them.
http://rift.zam.com/wiki/Rift_101-_Attributes_%28Rift%29
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Copyright Solo MMO Player at http://solommo.blogspot.com
Labels:
attributes,
rift,
statistics,
stats
Sunday, December 19, 2010
GW Professions, Attributes and Skills (Builds)
Each Guild Wars player can have up to four characters ("heros") per account. Each character can choose from one of six professions (Elementalist, Mesmer, Monk, Necromancer, Ranger, and Warrior) as their primary profession and then choose a secondary profession from the same list. This link describes the main and secondary professions available. The profession a player chooses effects their appearance and armor.
http://eu.guildwars.com/gameplay/category/listing/the_professions/
Each profession has up to five attributes. Some attributes are only available to a primary profession and it looks like each character can choose a maximum of eight attributes. You can read more about attributes here.
http://eu.guildwars.com/gameplay/article/attributes/
Choosing attributes gives a character skills that belong to that character's chosen attribute. As you level, you get more attribute points which improve your skills. Here is a bit more about skills.
http://eu.guildwars.com/gameplay/category/listing/skills/
Attributes can be adjusted at any town. The game seems to encourage players to change their attributes to match the situation their characters are in. These various builds are much discussed in the game. I am going to start assembling various builds for the different professions as I find them. These will be placed in the various profession tabs under the header.
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Copyright Solo MMO Player at http://solommo.blogspot.com
http://eu.guildwars.com/gameplay/category/listing/the_professions/
Each profession has up to five attributes. Some attributes are only available to a primary profession and it looks like each character can choose a maximum of eight attributes. You can read more about attributes here.
http://eu.guildwars.com/gameplay/article/attributes/
Choosing attributes gives a character skills that belong to that character's chosen attribute. As you level, you get more attribute points which improve your skills. Here is a bit more about skills.
http://eu.guildwars.com/gameplay/category/listing/skills/
Attributes can be adjusted at any town. The game seems to encourage players to change their attributes to match the situation their characters are in. These various builds are much discussed in the game. I am going to start assembling various builds for the different professions as I find them. These will be placed in the various profession tabs under the header.
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Copyright Solo MMO Player at http://solommo.blogspot.com
Labels:
attributes,
GW,
professions,
skills
Tuesday, September 8, 2009
Resto Druid Guide
The five Healing Over Time (HoT) spells and the three direct healing spells any resto druid must have in his or her pocket are first.
http://druidheal.com/?p=581
Here are the three major and three minor glyphs for a Level 80 resto druid.
http://druidheal.com/?p=595
Talents for the resto druid.
http://druidheal.com/?p=609
All about attributes for a resto druid.
http://druidheal.com/?p=629
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Copyright Solo MMO Player at http://solommo.blogspot.com
http://druidheal.com/?p=581
Here are the three major and three minor glyphs for a Level 80 resto druid.
http://druidheal.com/?p=595
Talents for the resto druid.
http://druidheal.com/?p=609
All about attributes for a resto druid.
http://druidheal.com/?p=629
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Copyright Solo MMO Player at http://solommo.blogspot.com
Labels:
attributes,
glyphs,
healing,
HoT,
resto druids,
spells,
talents
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